/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Initial Developer of the Original Code is Fireinput Inc.
 *
 * Portions created by the Initial Developer are Copyright (C) 2007
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *     Olly Ja <ollyja@gmail.com>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** 
 */

var FireinputLog = 
{
    msg: "", 

    // accept: caller, message 
    debug: function ()
    {
       var msg = arguments[0] || ""; 
       if(arguments.length > 1)
       {
          msg = arguments[1]; 
          if(!arguments[0].debug)
             return; 
       }

       var id = document.getElementById("fireinputDebuggerPanel"); 

       if(!id || id.hidden)
          return; 

       this.msg += msg;
       this.msg += "\n"; 
       var self = this; 
       setTimeout(function() { self.logDebug(); }, 1000); 
    },

    logDebug: function()
    {
       var id = document.getElementById("fireinputDebugger"); 
       id.value = this.msg;
    }, 

    clearDebug: function()
    {
       this.msg = "";
       var id = document.getElementById("fireinputDebugger"); 
       id.value = "";
    }
   
}; 

